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authortaitep <taitep@taitep.se>2025-12-24 14:11:29 +0100
committertaitep <taitep@taitep.se>2025-12-24 14:11:29 +0100
commit44394b3d19f82471ed6a4753138616e1c756c05c (patch)
tree9651e3142642593c00df57c7709b9fa5a27a0d04
parent66c63ab63c57e8bacd580f7e69a852cf5ab5f88e (diff)
Update README to mention ELF support
-rw-r--r--README.md4
1 files changed, 2 insertions, 2 deletions
diff --git a/README.md b/README.md
index ef919ce..43087bc 100644
--- a/README.md
+++ b/README.md
@@ -8,9 +8,9 @@ potentially more. No plans for RV32I or RV32/64E.
Currently, the emulator is nowhere near complete,
its not even at rv64i, but it does work for a subset of it.
-The emulator will load a raw binary image from a file specified as a CLI argument into RAM,
+The emulator will load a raw binary image or static ELF executable from a file specified as a CLI argument into RAM,
which starts at 0x80000000 and is currently 16MiB,
-and start execution at the start of the image/ram.
+and start execution at the start of the image/ram or the ELF entry point.
There is also a debug out page starting at `0x00000000`-`0x00001000`.
Anything written to it will be logged out in hex.